rogue-lite
*band
hacklike
Soulslike
polymorphitis
Soulsborne
quylthulg
adaptive
adaptative
YASD
teleportitis
rogueship
picaro
limmer
extinctionism
deconfirmation
hit-or-miss
4X
Doomguy
Achillean
wizard mode
wizardlike
boyg
archrogue
overtuned
Nash equilibrium
microgametogenesis
softlock
heartbreaker
goblinlike
flaw
goblinish
minigame
antagonistic
summoning sickness
subsolution
monster
scumming
mob
macrogametogenesis
monkey trap
catalogue
werelioness
god mode
genocide
dodgeful
digametic
talent
gametogenetic
pathoadaptive
self-defeating
treaclelike
nerf
death by a thousand cuts
picaresque
nonadaptive
tragedy
extinctionist
grease spot
raging
pass
tragic hero
puzzler
budzat
defectibility
Nuzlocke
brainworm
group selection
point shaving
Cinderella
platformy
badmash
grand strategy game
kaizo
stealth nerf
warrenlike
deconfirm
dungeonlike
arcade game
two can play that game
ne'er-do-well
Icehouse
noclip
rail-based
nonadaptation
villainization
villainry
rock paper scissors
casual game
artful dodger
hamartia
tragic flaw
rebellike
villainism
lane
pixel hunting
damage boost
gauntleted
heel turn

English words for 'A subgenre of roguelikes that has most of the game design philosophies of roguelikes but also has at least one progression element that persists after failure.'

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