*band
rogue-lite
hacklike
teleportitis
scumming
wizard mode
boyg
respawner
god mode
picaro
dungeon crawl
extinctionism
Black Maria
hearts
quylthulg
mook
charade
Nuzlocke
limmer
skellum
Nash equilibrium
polymorphitis
picaroon
monster
summoning sickness
rogueship
glass chin
genocide
incomplete
stats
non-powerlike
YASD
Monty Haul
dodgeful
poisoned pawn
Parrondo's paradox
monkey trap
damage boost
paralyse
budzat
stealth nerf
endless runner
paralyze
sidequest
Icehouse
nonpower
supervillain
double-hearted
goblinish
kill screen
combo
saved game
nine men's morris
troll
Soulslike
goblinlike
parlour game
Jenga
spawn point
survival game
module
spoilfive
powerless
individual
grease spot
cockalorum
loadout
pickup
vanilla
thwartable
AI
goblinism
overworld
stoppage
platformy
perk
nonhero
goblinoid
despawn
escape room
Cinderella
defencelessness
dodger
non-player character
impuissance
helplessness
unprotectedness
defenselessness
sandbag
wizardlike
quarter-muncher
gin
overtuned
weakness
archrogue
snakes and ladders
gameful
X-ray vision
mana
spellsword

English words for 'A subgenre of roguelikes, characterized by non-rushed gameplay, levels not being saved upon being left, large numbers of items and a steep power curve.'

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