chain-of-responsibility pattern
state pattern
command pattern
behavioural pattern
visitor pattern
prototype pattern
concurrency pattern
inventive
marker interface pattern
hard-wire
creational pattern
structure
decorator pattern
recursive routine
psychotopology
subdesign
macrosystem
design thinking
simulate
program
facade pattern
pattern language
Null Object pattern
high-level
object-based programming
script
paradigm
model-driven architecture
perform
shift
resequencer
library
designer
simulationist
sloper
pattern
system architecture
typification
policy pattern
graphotype
verb
generative grammar
exemplification
visual programming language
abstract factory pattern
develop
builder pattern
multidimensional language
template method pattern
architecture
microfeature
patternmaker
function overloading
gestalt
different strokes
machine cycle
imperative language
principle of least astonishment
multiprogrammable
lazy initialisation
execution cycle
model
experimental design
do-while loop
multiton
body
behavioremic
optimization
strong typing
architectural pattern
object-oriented programing language
arrangement
and all
object-oriented programming language
batch
behaved
prototype-oriented programming
polymorphism
routinization
pseudohandle
patternedness
subprogramme
primitive
structural pattern
mode
IDEF
patterning
universal
singleton pattern
do
custom
make
factory class
eigentask
attribute
mock
simulation
fret
custom-made

English words for 'A behavioural design pattern that consists of a source of command objects and a series of processing objects.'

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